What We Liked..
Zany Shard Card twists
Crisp and readable gunplay
Roles fit varied playstyles
.. and what we didn't
Aggressive monetization bloat
Card RNG can snowball
Balance swings between patches
FragPunk is a free-to-play, team-based FPS that splices hero abilities into a bomb-plant/defuse framework, then throws the rulebook in a blender with its signature Shard Cards
At the start of a match—and between rounds—teams draft modifiers that can bend reality in hilarious (and sometimes horrifying) ways: low gravity, headshots-only rules, or even quirks like boosting allies by shooting them with friendly bullets or crouching to “lay” healing eggs.
The result is a tactical shooter where positioning and economy still matter, but each round becomes a fresh puzzle you solve with your squad’s Lancers, loadouts, and card combos. It’s fast, it’s loud, and at its best, it captures that “one more round” energy better than many modern shooters.
Beneath the chaos lives a very readable shooter.
Weapons kick just enough to reward control, time-to-kill keeps fights spicy without being instantly over, and abilities are impactful without (usually) smothering gun skill.
The main mode, Shard Clash, is Counter-Strike-esque with a twist; if a match ends deadlocked, a sudden-death 1v1 Duel decides it—pure spectacle and a great “clip this” moment.
Maps lean colorful and legible over gritty realism, and the roster of Lancers covers scouts, controllers, duelists, and explosive experts, so you can fill a role even if your aim’s still waking up.
What We Liked..
It's Star Wars
Morality and conversation system
The customizable personal history of your character
.. and what we didn't
A lot of restrictions on the free-to-play option
Another World of Warcraft clone
Star Wars: The Old Republic is a recently released free to play MMORPG developed by Bioware and published by EA and LucasArts.
On one hand, its RPG aspects are excellent but on the other, its MMO qualities aren't so good. The game's creators definitely opted for the pay-to-win model with this one. The cash shop is graciously supplied and gives too large of an advantage compared to the in game stores.
Off the bat, the game had tons of potential for enjoyment. Its Star Wars licensed storyline and the opportunity to make your own customizable Jedi doppelganger had Star Wars fans hooked since their announcement.
Taking all that into account as well as its excellent graphical presentation this game is a worthy detour for any Star Wars fan looking to immerse themselves in an online community of Star Wars fandom.
What We Liked..
Multi-class system
Beautiful graphics
Story-driven
Vast character customization
.. and what we didn't
Progression cap
Overly animated
Average soundtrack
Imbalanced pvp
Watch the trailer:
When playing Skyforge, you can’t help but feel appreciative of what the creators were doing: the foundation for Skyforge itself is based around really unique concepts.
The multi-class system, the interesting storyline, the beautifully animated environment and vast character customization skills come together for quite the impact.
The flaws in this game (mostly regarding PvP balancing) are not big enough to overwhelm all the great aspects of this new MMORPG, which has a lot to offer both to players looking for something new and for those who are looking for a traditional RPG experience.
Skyforge trapped me in this elaborate world that continues to prove itself worth it.
What We Liked..
One of the best space sim MMOs to-date
Plenty of content
ships and players
Huge battles are stories worth experiencing
.. and what we didn't
Can be too complex for new players
Grindy in-between fun moments
EVE Online is a legendary space simulation MMO that first launched in 2003. The game puts players in a compelling visual game world that's all about conquering space for your race, corporation and faction. With almost two decades worth of content and updates, EVE Online offers PvE and PvP that's unique in the genre, where both solo players and large guilds can carve our their own fun and history through huge battles where everything is at stake, in addition to exploration, economy, crafting and more. While it's an intricately complex game to get into for new players, the time investment pays off in the long run if you have an end goal in mind. The game is free to play and its microtransactions aren't that intrusive. Overall, it's still a household MMO title and worth playing even today.
What We Liked..
Distinctive
gratifying hero synergies
Destructible cover shapes tactics
Punchy comic-book presentation
.. and what we didn't
Balance swings and burst spam
Visual clutter in clustered fights
Monetization clarity still pending
Marvel Rivals is a fast-paced 6v6 hero shooter from NetEase that mashes Saturday-morning energy with competitive tactics. You pick from an ever-growing Marvel roster—from iconic blasters to bruisers and tricksters—and dive into objective-driven modes where abilities, cooldowns, and positioning matter as much as your aim. The hook isn’t just capes and quips; it’s the game’s signature hero synergies: certain pairs (or teams) can chain skills into spectacular team-up ultimates that change the flow of a fight. One moment your squad is scrapping on a capture point; the next, a duo unleashes a cinematic combo that deletes cover, repositions enemies, or turns a chokepoint into a highlight reel.
Maps pull from familiar Marvel locales—shiny cityscapes, mythic realms, high-tech fortresses—and lean into destructible cover. Blowing holes in barricades creates new sightlines and flanking routes, so rounds evolve as teams terraform the battlefield with their powers. It’s visually loud in a good way: comic-book panel flourishes, bold silhouettes, and effects that sell each hero’s identity without losing legibility (most of the time).
The pacing is aggressive but readable: frontline tanks initiate, blasters and skirmishers clean up, and supports/controllers keep the engine running with heals, shields, snares, and debuff flips. The result is a brawl that rewards coordinated pushes and cleverly timed ultimates over lone-wolf heroics. Expect the usual F2P trimmings—skins, emotes, and likely a battle pass—with balance and unlocks being a living conversation over time.
Caveats? Early builds showed balance volatility (superhero rosters are hard to equalize), occasional readability spikes when six ultimates collide, and onboarding that could do more to teach the synergy ecosystem. But when it clicks—when your team layers buffs, detonates a combo, and turns a map into sculpted rubble—Marvel Rivals delivers that rare “we planned this” rush. If you want a flashy, coordination-first shooter with meaningful teamplay, this might become your new nightly queue.
What We Liked..
Excellent graphics
Overarching
quest driven storyline
Huge amounts of objects to be discovered and bought
.. and what we didn't
Way too much loading times!
Repetitive missions
Andromeda5 is a fully 3D MMO browser game recently released by XS software. The game allows you to travel through the depths of the universe and explore different galaxies. The storyline progresses through main quests which even if not very exciting still make it possible to maintain a good gameplay flow and prevent one from getting overly bored.
In short, the game is a standard free MMO that has dozens of missions (although not very different from each other) which usually involve collecting such and such item or resources.
Graphically, the game is rather pleasant , thanks to the integration of the Unity graphics engine. The ambiance and feel of space in the game is done well, completely in the 3 dimensions. All in a single browser window. Andromeda5 is a good game, but due to some of its defects, it doesn't reach its full potential .
What We Liked..
Tactical team-based fun
Great graphics and sound
Good amount of freelancers
Easy to learn
.. and what we didn't
Must pay to unlock all freelancers
No built-in voice chat
Atlas Reactor by Trion Worlds is a refreshing turn-based tactical team PVP game that pits two teams of four players against each other. The game's unique gameplay is its selling point, proving that MOBA isn't the only option when it comes to competitive group play.
The game boasts well designed and balanced heroes called Freelancers, and their ability to influence games is largely down to the skill of the player, the strategy of the team and how well they communicate as a group, rather than the strength of the Freelancer.
Overall, Atlas Reactor is a very fun game to play and offers hours of strategic fun for both hardcore and casuals. The game is easy to learn but hard to master, and considering that it's free to play, it will keep gamers coming back for a long time to come.
What We Liked..
Simple to grasp
Easy mechanics
Short game duration
.. and what we didn't
Long queue times
Low playerbase
Needs more progression mechanics
Lack of customization and maps
Battle Arena is a free to play 2D multiplayer shooter from ShadowWolf Games, available for download on Steam. The game offers a singular mode, five different characters, and over 15 unique weapons that players can use and power up during matches. For a platform shooter, games are tentatively short, and players don't require any FPS experience whatsoever. Unfortunately, progression systems and unique customization options are far and few between, meaning there isn't much to keep you playing beyond the easy matches.
What We Liked..
Fresh concept for a MOBA
Free to play with no pay to win
Great UI layout
.. and what we didn't
High learning curve with insufficient tutorial
Only 1v1 mode available
Beyond The Void is a free to play 1v1 MOBA that infuses RTS mechanics for a solid, fun and addictive gameplay. Matches are all about destroying the enemy's Mothership, while ensuring yours survives to upgrade, build and gather resources on an excellent evolving map that orbits around the sun.
The graphics are very attractive and the game run smoothly, but could use a better new player tutorial as the learning curve is high. The game also uses Ethereum blockchain to manage the in-game economy, allowing players to obtain cash shop cosmetics to be freely sold or traded with other players using the blockchain which creates a non pay to win environment.
What We Liked..
Deep Customization
Nemesis System
Fun Gameplay
.. and what we didn't
Poor Graphics
Confusing HUD
Lots of premium content
Based on famed table top game Champions, Champions Online is a recently free-to-play MMORPG created by City of Heroes developer Cryptic Studios. Champions online is a comic book lover’s ideal virtual world. While it has its issues, mostly related to graphics, playing through Champions is still an enjoyable romp filled with a plethora of well executed ideas. The game creates a rich yet traditional MMO experience, however much of the game’s systems and classes are locked behind a subscription-based paywall.
The combat feels, for the most part, very traditional. It’s a variation of the classic tab targeting system we’ve come to love, and expect from games like World of Warcraft and Star Wars: The Old Republic. What differentiates combat the most is the ability to enter combat with a unique ability called a travel power. Travel powers are pretty much exactly as the sound, superpowers that allow for different methods of travel. There are a plethora of travel powers to choose from, each compliments a certain class type, however you can choose whichever you are most fond of.