What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
Available on Steam
Fun and fluid combat
gorgeous art style
solid voice acting
.. and what we didn't
Combat gets repetitive after a while
lack of endgame content
English version has halved exp rates and double energy costs
obnoxious stamina system
too many P2P/P2W elements
server issues and long loading times
Anime MMORPGs are a rare breed. Good ones anyway, and for use anime and MMO fans, that’s a darn shame. So when a good Anime MMORPG comes around, we play it as long as we can and cherish it more than that all-red Pokeball.
SoulWorker is a refreshing entry into the somewhat sparse Anime MMORPG genre. The art style is just plain gorgeous, and the combat is fast and furious, no Vin Diesel required. And most importantly, the game is fun.
While it lasts at least. The game is still young, but in its’ current state, there just isn’t enough to do. Players will have a blast in the initial hours, but once the serious grinding starts, the fun drops off a cliff. The endgame is pretty nonexistent, and what little there is to do, isn’t very enjoyable. Soul Worker is an instanced based, dungeon hack and slash, and it can get very repetitive very quickly. And the alterations that Game Forge made to the game, make the bad aspects of Soul Worker even worse. In its’ current state, it doesn’t have much in the way of lasting power, but it’s a great way to spend a weekend or two with friends.
What We Liked..
Unique MMORPG experience
Social friendly community
Plenty of content
Mobile version available
.. and what we didn't
Restrictive free trial
Dated graphics
Star Stable Online is a free to play MMORPG that's all about horses and female heroines.
Players create their characters and horses, and are taken to Jorvic, a fantasy island in which you'll quest, raise and train horses, and grow your heroine and stable while making new online friends.
The game has been around since 2011 and contains thousands of quests, but quantity doesn't mean quality as most of the questing mechanics are old-school in nature and mundane.
Gameplay mechanics are rather clunky when it comes to horse control, but key systems like racing are fun to participate in.
The game while free does have a limited trial up until level 5, when a payment becomes necessary to continue playing.
Overall, it's a unique MMORPG for younger audiences and horse lovers alike.
What We Liked..
It's Star Trek!
Wandering through space is a joy
Good representation of galactic battles
Great character customization system
.. and what we didn't
Some repetitive quest types
Unworthy animation
Star Trek Online is an MMO developed by Cryptic Studios and inspired the eponymous television series.
Chronologically, it is set thirty years after the conclusion of the events of Star Trek: Nemesis and drops us in the middle of the rekindled conflict between the Federation and the Klingons, without forgetting about the Borg, always lurking in the background.
Character customization is very good and allows you to choose between three different factions, with numerous races for each, and three distinct classes between them.
Customization also extends to physical appearance and choice of skills.
During the game we will have the opportunity to complete assignments on foot or aboard our personal spaceship.
On foot, the game seems like an action/RPG hybrid where we directly control our character through a third-person view.
Aboard the ship, however, we will have the opportunity to fight and to explore the surrounding area.
Graphically the game is very good but is lacking in some technical fields, one of which is the animation in the third-person sections.
All in all, it's a good game for fans of the genre and a great game for avid fans of Star Trek.
What We Liked..
Excellent battle system
Realistic and detailed graphics
.. and what we didn't
Bland and repetitive quests
It takes a good setup in order to run the game at its maximum
Watch the trailer:
A big budget MMORPG, TERA originally required a subscription fee but it has recently become free-to-play. This title was released in Korea in 2011 and then later in 2013 for a Western audience. TERA was published in the US and Europe by En Masse Entertainment and Frogster, respectively.
The game has one big advantage: its combat system which was extensively highlighted during the game's marketing campaign. TERA's combat system is far from what people are used to seeing in other titles. At times the action will remind you more of a third person action game with its much more direct and visceral presentation.
Despite all this, the repetitive quests will quickly remind you that this games is an MMORPG, but fortunately the very sophisticated graphics along with the combat system make up for the repetitiveness of the quests.
More or less free-to-play, there isn't much from stopping you to at least try the game's new adaptations, except maybe its long download times.
What We Liked..
Deep immersive gameplay
Amazing visual graphics
Cooperative gameplay through Orders
.. and what we didn't
Serious advancement costs time/money
Battery life on mobile devices
On-screen extras can get overwhelming
Watch the trailer:
Genre: strategy, war, managerial, mmorpg
Setting: fantasy, historical
Graphics: animated artworks
PvP: guild or factions PvP
Throne: Kingdom at War is a Browser game, released by Plarium in August 2016. While it does have its little quirks that can serve to be an annoyance to some, its overall gameplay, visuals, and gaming structure make it yet another incredible addition to the avid gamer’s collection. With new players continuing to join every day, it is a game that is well worth checking out, with some heavy addiction warnings in place (coming from personal experience).
What We Liked..
Easy to pick up and play
Large player population
Plenty of classes
Excellent modding support and community
.. and what we didn't
PvP can be a hit or miss
Trove is a free to play voxel-based MMO that while inspired by Minecraft, offers tons of features that makes it stand out on its own. Players can play between any of the 16 classes available and jump into sandbox worlds to create, destroy or whatever else they want to do in the game's many modes available. Gameplay is fluid enough to pick up even for casuals, and offers good social systems to ensure that playing together is as much fun as going it alone. The cash store offers no significant advantages, and it's a great alternative to the almighty Minecraft.
What We Liked..
Open world with countless locations to explore
Huge variety of character and ship upgrades
Visually pleasant with well designed characters
.. and what we didn't
Ship combat can be tricky for beginners
School quests become repetitive
Character interactions are very text-heavy
Uncharted Waters Online is a captivating blend of historical fact and RPG fiction, where players attempt to make a name for themselves on the high seas. From humble beginnings as a student in the maritime academy you must learn the skills necessary to survive and thrive in a world full of danger. Take command of your very own ship as you set out to explore the world and uncover new opportunities to increase your fame and wealth. From the safe confines of your home Nation you will be taken on some epic expeditions and perilous trips into the unknown.
What We Liked..
Easy to understand
many different occupations
Cute graphics
.. and what we didn't
Daily limits
Not very original
Pay to Win
Wartune is developed by R2Games, known for League of Angels.
Graphically, both games seem very much alike in terms of gameplay, but they have their own strengths and weaknesses.
The combat in Wartune is nice and simple with a kind of automatic turn-based system, but not reaching the degree of automation in League of Angels.
Also you get to build your own town.
There are many options for both PvE and PvP,
The game is suitable for people who just want to play a nice casual game, but hardcore players will have to pay a lot of money to enjoy it.
What We Liked..
Large group PvP options
Extensive character customization options
Beautiful graphics
.. and what we didn't
Flawed level system
Disconnected world
Slow progression
Unlock the mysterious and unknown treasures hidden around the realm of Nexus, in this massively multiplayer, sci-fi fantasy online role-playing game.
Wildstar takes place on planet Nexus, where a powerful race known as the Eldan have disappeared, leaving behind wealth and technology for you to explore - and now it’s completely free.
Wildstar was created by Carbine Studios and went free-to-play on September 29, 2015, removing its required subscription-based feature.
After 8 long months of redevelopment, Carbine is now handing every player a metaphorical key, in which a fictional world filled with action-based combat awaits you.