What We Liked..
Fun and fluid action combat
Sandbox world with plenty to do and no loading screens
Free content updates
Populated in-game servers
Excellent graphics
.. and what we didn't
Very grind-heavy and time consuming
Heavy RNG and cash shop reliance
PvP griefing is normal
Genre: war, action, mmorpg, simulation
Setting: fantasy
Graphics: full 3D
PvP: guild or factions matches or duels PvE PvP
Black Desert Online is an open world sandbox MMORPG that features Asian style graphics and some of the best action combat in any MMO game to-date. The graphics ranging from environment designs to the character creator is top notch.
There’s plenty of content for players to soak their teeth into for both PvE and PvP. Besides the decent amount of class choices, players can also dive into Life Skills, which is a refreshing take on crafting systems within the MMORPG genre. One great aspect of Black Desert Online is that it rewards you for simply playing the game and doing the activities you enjoy most, as players gain a multitude of XP and points to spend that progresses their characters further. The game does offer something for every playstyle.
Overall, Black Desert Online is the poster child and an excellent example of a Buy to Play Asian MMORPG that’s done right. It may have its issues such as the heavy grind and over reliance on RNG and luck, but the game deserves to be played nonetheless.
What We Liked..
It's Lord of the Rings!
Lots of content
House customisation is fun
.. and what we didn't
Quest and expansion packs must be bought
Weak endgame content
LOTRO is a fun MMORPG for the casual RPG player or the Tolkien fan. The world has plenty of content with many skirmishes to be had, dungeons to explore and raids to wage or defend against. Unfortunately, a lot of this content requires either spending real money or an absurd amount of time to unlock.
The quests of the game and the environments they take place in are visually engaging - picturesque and sweeping or dark and creepy, but always atmospheric.
Hardcore gamers or those looking for a game with challenging end game content, however, should look elsewhere.
What We Liked..
Lovely soundtrack
Combos-based gameplay
Private servers that keeps things interesting
.. and what we didn't
Very dated graphics
No new content
Slow experience gain
Released in 2004, Metin2 is a Korean free to play MMORPG that allows players to pick one of three kingdoms to represent as factions, and embark on slow progression journey to becoming a master combat fighter. The game's combo-based action combat is revolutionary for its time, making open world fighting a pleasure especially against waves of enemies.
When it comes to gameplay, the PVE content is mediocre as questing is largely uninteresting, but the game's focus lies largely within its exciting PVP modes.
The game does look very aged and dull in comparison to newer MMOs, but there is a certain nostalgic factor in addition to an emergence of private servers that has been keeping Metin2 relevant today. Overall, Metin2 is a pioneer of Asian-style MMORPGs and it's worth checking out for the combat and PVP, and since it's free, all you have to lose is just time.
What We Liked..
One of the best space sim MMOs to-date
Plenty of content
ships and players
Huge battles are stories worth experiencing
.. and what we didn't
Can be too complex for new players
Grindy in-between fun moments
EVE Online is a legendary space simulation MMO that first launched in 2003. The game puts players in a compelling visual game world that's all about conquering space for your race, corporation and faction. With almost two decades worth of content and updates, EVE Online offers PvE and PvP that's unique in the genre, where both solo players and large guilds can carve our their own fun and history through huge battles where everything is at stake, in addition to exploration, economy, crafting and more. While it's an intricately complex game to get into for new players, the time investment pays off in the long run if you have an end goal in mind. The game is free to play and its microtransactions aren't that intrusive. Overall, it's still a household MMO title and worth playing even today.
What We Liked..
Accurate historical setting with a twist
A blend of MMORTS and base-management elements
.. and what we didn't
Pay to win
Story and lore could be better
Genre: strategy, war, shooter, simulation
Setting: city, historical
Graphics: full 3D
PvP: guild or factions matches or duels PvE PvP
Warpath, developed by Lilith Games, ventures into an alternate World War II scenario where historical accuracy blends with creative liberties. The game showcases impressive 3D graphics and semi-animated cutscenes that set the stage for a conflict against the enigmatic Raven faction, replacing the traditional Axis powers.
Players command a variety of meticulously designed units, including infantry, artillery, tanks, and aircraft, each reflecting authentic World War II equipment.
Gameplay revolves around managing bases and engaging in real-time strategy combat on a hex-based grid, where tactical decisions shape the outcome of battles.
While Warpath excels in presentation and combat mechanics, its adherence to free-to-play mobile game tropes, such as heavily guided base management and a pay-to-win PvP mode, limits its potential for deeper strategic gameplay.
Despite its flaws, Warpath offers a visually compelling experience with historical nods that may appeal to players seeking a mobile MMORTS with accessible gameplay and engaging combat dynamics.
What We Liked..
Gorgeous hand-painted art
Deep class experimentation
Cozy and satisfying grind loops
.. and what we didn't
Cluttered and dated UI
Performance hiccups and lag
Opaque systems
Steep learning curve
Tree of Savior is a Korean isometric MMORPG from IMC Games that wears its old-school sensibilities—and its Ragnarok Online heritage—on an embroidered sleeve.
The first thing that hits you is the look: painterly backdrops, chibi-but-detailed character sprites, and particle effects that bloom like magic confetti.
The second thing is the class system. You don’t just pick a role; you stitch one together from multiple class advancements, mixing archetypes (Wizard, Swordsman, Archer, Cleric, Scout) with a smorgasbord of subclasses to create a build that’s either brilliantly synergized… or hilariously cursed. That freedom is the game’s identity: it’s a sandbox for build-tinkerers.
Combat is quick and flashy—an action-oriented click/keyboard/controller affair where positioning, cooldowns, and mob herding matter. The PvE loop leans hard into grinding, with quest hubs, instanced dungeons, raids, challenge modes, and field farming that feels cozy when you’re in the groove. Gear progression, attributes, enchants, and ichors layer on long-term goals, while the soundtrack—light, whimsical, and nostalgic—keeps the mood buoyant.
It’s not all cotton-candy clouds. Tree of Savior has historically struggled with a clunky UI, uneven onboarding, and performance hiccups during busy scenes. Some systems are opaque until you live in them, and the meta can feel like a moving target. Monetization and event cadence have waxed and waned over the years, and the population varies by region and season.
Still, when Tree of Savior clicks, it really clicks. It’s that rare MMO where experimentation is the point, where you load into a sunny field, turn monsters into fireworks, and tweak your build for “just one more” percent. If you crave expressive character building, cozy mob mowing, and throwback vibes with modern sparkle, this quirky canopy of a game is worth climbing.
What We Liked..
Impressive graphics and animations
Nice RPG elements
Diverse range of activities and challenges
.. and what we didn't
Heavy focus on microtransactions
Steep learning curve
Lacks some serious innovation
Rise of Kingdoms is a multiplayer online strategy game developed by Lilith Games.
It takes place in a fantasy world where players take on the role of a leader of a small city-state and must build, expand, and defend their kingdom against other players and AI-controlled enemies. The game has gained a lot of popularity since its release and has become one of the most-played strategy games, especially in the mobile gaming market.
One of the most notable features of Rise of Kingdoms is its impressive graphics and animations.
The game is visually stunning, with highly detailed and realistic character models and environments.
The game’s interface is also user-friendly and intuitive, making it easy for players to navigate through the game and access different features.
RoK offers a wide range of customization options, allowing players to personalize their cities and armies to suit their playstyle.
You can choose from a variety of different commanders, each with their unique abilities and specialties: these commanders can then be leveled up and equipped with different equipment to increase their effectiveness in battle, adding some interesting RPG elements to the otherwise well-known MMORTS mechanics.
There is of course an alliance system that allows you to team-up with other players, and work together to conquer other kingdoms and complete more difficult challenges. The alliance system also offers a range of benefits, including shared resources and reinforcements during battles.
While the game is free to play, players are encouraged to spend real money to purchase in-game resources and items. This can make the game feel somewhat pay-to-win, as players who spend more money on the game will have a significant advantage over those who do not.
Another potential issue with the game is its steep learning curve.
While the game is relatively easy to pick up, mastering its complex mechanics and strategies can take a significant amount of time and effort. This could be either a turn-on or a turn-off based on the type of player that you are.
Overall, Rise of Kingdoms is one of the best games of its kind, so if you like classical and casual MMORTS games like this, you'll love RoK too!
What We Liked..
Distinctive
gratifying hero synergies
Destructible cover shapes tactics
Punchy comic-book presentation
.. and what we didn't
Balance swings and burst spam
Visual clutter in clustered fights
Monetization clarity still pending
Marvel Rivals is a fast-paced 6v6 hero shooter from NetEase that mashes Saturday-morning energy with competitive tactics. You pick from an ever-growing Marvel roster—from iconic blasters to bruisers and tricksters—and dive into objective-driven modes where abilities, cooldowns, and positioning matter as much as your aim. The hook isn’t just capes and quips; it’s the game’s signature hero synergies: certain pairs (or teams) can chain skills into spectacular team-up ultimates that change the flow of a fight. One moment your squad is scrapping on a capture point; the next, a duo unleashes a cinematic combo that deletes cover, repositions enemies, or turns a chokepoint into a highlight reel.
Maps pull from familiar Marvel locales—shiny cityscapes, mythic realms, high-tech fortresses—and lean into destructible cover. Blowing holes in barricades creates new sightlines and flanking routes, so rounds evolve as teams terraform the battlefield with their powers. It’s visually loud in a good way: comic-book panel flourishes, bold silhouettes, and effects that sell each hero’s identity without losing legibility (most of the time).
The pacing is aggressive but readable: frontline tanks initiate, blasters and skirmishers clean up, and supports/controllers keep the engine running with heals, shields, snares, and debuff flips. The result is a brawl that rewards coordinated pushes and cleverly timed ultimates over lone-wolf heroics. Expect the usual F2P trimmings—skins, emotes, and likely a battle pass—with balance and unlocks being a living conversation over time.
Caveats? Early builds showed balance volatility (superhero rosters are hard to equalize), occasional readability spikes when six ultimates collide, and onboarding that could do more to teach the synergy ecosystem. But when it clicks—when your team layers buffs, detonates a combo, and turns a map into sculpted rubble—Marvel Rivals delivers that rare “we planned this” rush. If you want a flashy, coordination-first shooter with meaningful teamplay, this might become your new nightly queue.
What We Liked..
Good storyline
15 classes and sub-classes and challenging missions.
.. and what we didn't
Graphics have a room for improvement.
The world of NosVille has turned to chaos and your character comes in with tremendous power and fighting abilities to bring it to peace.
You'll have a number of NosMates (computer-controlled characters) to help you in this quest, as well as pets. Over the course of the game, you will also gain access to different cards that will give your character newfound skills.
NosTale comes with a number of unique classes and their interesting sub-classes with each character possessing special abilities depending on which group they are from.
To make the game less gloomy and more fun, you can train pets as well and make them get involved in missions too.
With all these features and so much more, NosTale really promises to be an excellent adventure for you.
What We Liked..
Great graphics
low system requirements
easy to pick up
fun
fast-paced gameplay
lots of weapons and character customization options
fair microtransaction system
.. and what we didn't
Sommewhat bland maps
some low res textures
server issues
somewhat low player base
Developed by Wiple Games and published by Aeria Games, Ironsight is finally available to the public after a year and a half in beta.
Ironsight is unique in that it's not unique. It draws comparisons to Call of Duty both in aesthetics and gameplay because it does look and sound like a Call of Duty game. And believe it or not, that's a good thing.
The Call of Duty franchise has lost its' way, but once upon a time was a great series. A few years ago, CoD was great fun, and Ironsight shows why. It plays like an early 2010s CoD game.
It has plenty of weapons and drones for you to have fun with, and the action is fast-paced. You can log on a place a few quick games before school or you can play a couple dozen games over the course of a few hours.
The microtransactions in this game are very tame, and it's more than possible to play this game and never spend a dime yet still be competitive. Ironsight is easily one of the most balanced F2P MMOs that I have played in a while and sets a stellar example for F2P MMOs.